Fears to Fathom - Ironbark Lookout

Year: 2023
Role: Lead Developer
Tech: Unity, C#, HLSL, Blender, Photoshop
Platforms: PC/PS5


I worked as the Lead Developer, on Fears to Fathom - Ironbark Lookout, the 4th game of the horror series.

I was responsible for leading the team in the core development processes, including sprint planning and daily stand-up meetings.

I developed core gameplay and AI systems, designed intuitive UI interactions, and collaborated with artists to seamlessly integrate assets, effects, and shaders, creating a cohesive and immersive experience.

It's available on Steam -

Steam

After the launch on PC, I also led the team to port the game to Playstation. Its available here -

Steam

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