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Fears to Fathom: Ironbark Lookout

LinksSteamPS5
Year:
2023
Role:
Lead Developer
Tech:
Unity, C#, HLSL, Blender, Photoshop
Platforms:
PC, PS5

What I did

I was lead developer on Fears to Fathom: Ironbark Lookout, the fourth game in the horror anthology series. I helped lead day-to-day production while also owning core gameplay implementation, UI interactions, AI systems, asset integration, effects, and shader work.

Highlights

  • Coordinated sprint planning and daily stand-ups for the development team.
  • Built gameplay and AI systems that supported the episode's pacing and horror beats.
  • Led the PlayStation 5 port after the PC launch.

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