This game was developed for a week-long jam in November 2020.
The idea came from reversing a trope and making the princess save the knight from the dragon.
We couldn't think of a good name for it, so we named it after the titular angry eyebrowed princess.
We accomplished a lot in the one week of the jam, we finished a lot of polished levels and gameplay.
Art by maid
Music by Charlie
Here's the main menu.
There are four different levels, and a final level fighting the dragon.
Here's some more random gameplay.
You can also annoy the butterflies. π¦#indiedev #indiegamedev #gamedevelopment #gamedev #pixelart #madewithunity #γγγ #γ²γΌγ εΆδ½ pic.twitter.com/N8fTDCK6vz
— Ashar (@AzCHIT) January 22, 2021
The blue Slime is actually just a harmless trampoline.#indiedev #indiegamedev #gamedevelopment #gamedev #pixelart #madewithunity #γγγ #γ²γΌγ εΆδ½ pic.twitter.com/cRrrz7DmnP
— Ashar (@AzCHIT) January 20, 2021
Experimenting with particles for wind.#indiedev #indiegamedev #gamedevelopment #gamedev #pixelart #madewithunity #γγγ #γ²γΌγ εΆδ½ pic.twitter.com/HKiSu9mb4p
— Ashar (@AzCHIT) January 21, 2021
Trying to create more visuals for the background. Here's a Lil bee. π#indiedev #indiegamedev #gamedevelopment #gamedev #pixelart #madewithunity #γγγ #γ²γΌγ εΆδ½ pic.twitter.com/gr87kVtn09
— Ashar (@AzCHIT) January 20, 2021