A top-down survival game where you're chased by ghosts through a spooky dungeon.
Made for HPS1 Jam 2020.
About the game
A little girl wakes up in a cold, dark, unfamiliar place. How did she get there? Was it some kind of sorcery, or is it just a nightmare? Either way, she has no choice but to find a way out and survive the darkness and the dangers that lurk in this macabre place.
Why play it?
- Cool 2D lights
- Top-down survival
- Retro-styled horror
- 10 handcrafted levels
- An amazing soundtrack
- Scary ghosts
Why not?
- We made it a bit too hard
My experience
This game was made in under a month for HPS1 Jam 2020. I wanted to try Unity's built-in 2D lighting system for the first time, and it ended up looking great, thanks in large part to the amazing art by ismartal.
The core loop is about avoiding the ghosts, which hunt you using A* pathfinding. If one spots you, it chases you endlessly, and the only way to lose it is to hide in a bed, cupboard, or chest. On top of that, you have to find fuel to keep your lamp from going out.
The levels were originally going to be procedurally generated. I even finished implementing it, but it felt underwhelming compared to handcrafted levels, so we made 10 handcrafted levels instead (though they ended up being way too difficult).
If it looks like your kind of thing, please play it on itch.io. I would love to hear your thoughts!






