A story-driven 2D walking simulator about a father looking for his lost son.
I made this game for Global Game Jam 2021, a 48-hour jam in January 2021. The theme was "Lost and Found".
I scoped and planned it on my own to fit the 48-hour window.
A story-driven 2D walking simulator about a father looking for his lost son.
I made this game for Global Game Jam 2021, a 48-hour jam in January 2021. The theme was "Lost and Found".
I scoped and planned it on my own to fit the 48-hour window.


