I direct and lead development on Farsight, the debut game from Studio Noori. It is a liminal psychological horror game built around the one image everyone half-remembers from the eye exam: the little house on a hill you stare at through the autorefractor. A routine checkup pulls a twelve-year-old into it.
Farsight is built in Unity and I lead engineering on all of it, from the core gameplay to the environments, the encounters, and the systems that keep them in sync.
Studio Noori is a small self-funded indie studio based in India. The team includes developers behind the Fears to Fathom series, the acclaimed PS1-style horror anthology. Farsight is the studio's debut original title, fully self-published with no publisher or external funding.
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